Useful information technologies for children

For students of

5-9

grades

This course is designed to make children interested in safe information technology and to help them get rid of gaming addiction. Today's realities of gadget use by school-age children are frightening. Not only do students spend too much time on computers and phones, but it's how they spend their time that's more concerning. Our course is aimed at arousing children's interest in useful information technologies: the basics of working with computers and Windows, mastering such programs as Word, Excel, Google Docs, Google Sheets, Paint. In a graphic editor and presentation program, children will learn to search for and store information they need to complete their homework. All this knowledge will help in their studies and future work. By mastering them, children learn to plan their time and develop their creativity. This course is not only aimed at group learning. Each student will have an individual approach. If a child does not understand something or does not have time to work through the material with the group, the teacher will work with them personally until any issue is resolved. The ability to connect to the student through remote access programs for a visual demonstration of a particular practical skill.

Програма курсу

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Useful information technologies for children from the website of the international online school of comprehensive development 'Children of the Future'.

Course program

Introduction. The evolution of computer technologies.

  • Understanding the process of planet creation and development, including the formation of the Solar System and Earth's formation stages.
  • Learning about Earth's major historical periods, including the pre-life era, early life periods, and mammalian eras.
  • Exploring the key events and stages of plants and animals' evolution on Earth.
  • Studying significant moments in human development, including the formation processes of early human civilization.
  • Analyzing the interconnections between natural processes and life on Earth, as well as the impact of human activity on the environment.
  • Understanding the importance of environmental conservation and biodiversity preservation.

Theme 1. Ways of Obtaining Information. Safe Internet

  • Sources of information acquisition.
  • Potential consequences of internet usage.
  • Safety in correspondence and communication on social networks.
  • Why viewing content not intended for children is dangerous.
  • Eye gymnastics training for working with computers.

Theme 2. Google Service Capabilities. Creating Your Own Account

  • What Google services are and how to use them.
  • Google's history.
  • Creating a safe child account (for children under 13) linked to a parent.
  • Instructions for parents on using Family Link (family access).

Theme 3. Working with Text

  • Overview of text editors.
  • Basics of working with MS Word.
  • Creating graphics in MS Word.
  • Working with the online editor – Google Docs.
  • Creating a project in one of the editors.

Theme 4. Fundamentals of Correspondence

  • Means of correspondence on the Internet.
  • Etiquette of electronic correspondence.
  • Creating a letter and attaching files.

Theme 5. Creating an Electronic Postcard

  • Basics of working with MS Publisher.
  • Overview of online editors for creating graphic materials.
  • Creating a postcard.

Theme 6. Working with Tables

  • What electronic spreadsheets are and their purpose.
  • Basics of working with MS Excel.
  • Working with the online service – Google Sheets.
  • Creating a chart based on spreadsheet data.

Theme 7. Computer Graphics

  • Classification of computer graphics.
  • Graphic editors.
  • The application of graphics in life.

Theme 8. Creating Presentations

  • Working in Power Point.
  • Modern applications for creating presentations.
  • Creating your own project.
  • Animation in presentations.

Theme 9. Basics of Animation

  • Familiarization with general concepts about animation, cartoons, computer animation, and the main historical facts of its emergence.
  • Forming general notions about the principles of animation creation.
  • Familiarization with technologies and systems for creating computer animation.

Theme 10. Working in Scratch Environment

  • What Scratch is.
  • What coding is.
  • Basics of drawing in Scratch.
  • Creating animation.

Theme 11. File Archiving

  • What archiving is and its purpose.
  • Tools for archiving and compressing files.

Theme 12. File Conversion

  • What the conversion process is.
  • Different file formats and how to distinguish them.
  • Conversion tools.

Theme 13. Introduction to the Website

  • Structure of websites, types of websites.
  • Types of web pages.
  • Stages of website creation.

Theme 14. Color. Fundamentals of Design Theory

  • Information about color characteristics, color models, requirements for color combination, types, and means of composition.
  • Psychology of color.

Theme 15. Quest "Informland"

  • The game's goal is to develop a sustained interest in informatics, shape a creative personality, form communication competence, foster respect for the opponent, resilience, the will to win, agility; to review and reinforce the main material in an unconventional form; to expand connections with other subjects.

Course objective:

To provide students with a set of practical skills for the effective use of various computer programs, web services and tools. Ensure that students can apply the acquired knowledge in everyday life, study and, in the future, professional activities.

Full program
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